GameServer API

The GameServer API is a RESTful API service that facilitates access to Thundernetes’ Custom Resources: GameServerBuilds, GameServers, and GameServerDetails. It is an alternative for people who don’t want to use tools like kubectl, and an easy way to integrate Thundernetes to your own applications. It also allows you to use our Thundernetes UI.

How to install the GameServer API

We provide a Docker image with the API, you have to deploy it into your cluster along with Thundernetes. We also have an example YAML file for the deployment, all you have to do is run:

kubectl apply -f https://raw.githubusercontent.com/PlayFab/thundernetes/main/samples/gameserverapi/gameserverapi.yaml

This example uses a LoadBalancer to expose the application, so it will be assigned an external IP (this doesn’t work locally unless you have a local implementation of a LoadBalancer, you can use port forwarding instead).

NOTE: The GameServer API provides direct access to your Thundernetes resources, we delegate the securing of the service to the user, for example, you can use an Ingress.


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